As you can see this is a mix of old and new with both DX10 and DX9 titles. I tested two games using FRAPS and the rest were built in demos. I also threw in 3DM06 in there just for an entry from the synthetic word.
Race Driver Grid was tested in a European Lap and Call of duty 4 in the shader heavy level All ghilled up (probably the most graphically demanding level in the game) . A sequence of the game was run for two minutes and this was repeated twice and the results were averaged.
AVERAGE FPS
First up is the average FPS. This graph will include all the benchmarks tested since all timedemos and benchmarks spit out the average FPS.

The results show a pretty good spread of FPS across the benchmarks. Later in this article we will analyze these results in terms of percent gains and the affect of overclocking and SLI will become more clear.
MINIMUM FPS
Some benchmarks go a step further and also tell you the minimum and maximum FPS along with the average FPS.

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